Pierrot route

What people call the "Pierrot route" is currently a set of scenes across Day 1 and Day 2 that you reach by helping him in the street and staying near him. There is no affection meter on screen, no route lock, and no ending at the end of it.

Official sources last checked

Pierrot route

What this actually is right now

Scenes exist. The route and its ending do not, yet.

The official page lists "Pierrots ending" under planned content and says the script is still a work in progress. So: the scenes are real, the route as a mechanical system is not confirmed to exist, and the ending is announced but unwritten. We would rather tell you that than invent requirements.

The scenes that exist

  • Helping him in the streetDay 1In game
  • He takes the pink ticket off youDay 1, after helpingIn game
  • The knife-throwing performanceDay 1, red tentIn game
  • Drugged and taken to the roomDay 2 openingIn game
  • He gives you the red ticketDay 2In game
  • He stabs Harlequin in the green tentDay 2In game
  • Caged, watching Columbina dieDay 2, final mirrorIn game

Choices that matter

Help him when he is ridiculed

In game

Mandatory. Not doing it ends the game.

Choose the red tent

In game

Gets you his performance rather than someone else's.

Choices in the Day 2 room scene

Unconfirmed

Change dialogue and reactions. Whether they feed a hidden route value is unconfirmed — nothing in the game shows one.

What is planned

Planned

"Pierrots ending" is item one on the developer's planned list. No date, no requirements, no preview.

Related

How this site labels information

In gameCreator confirmedPlannedCommunity theoryUnconfirmed

We do not invent endings, stats or plot. Anything that cannot be traced back to the game itself or to something the developer said is labelled as a theory or as unconfirmed. Editorial policy