Carol
The protagonist's café co-worker who goes missing before Day 1 — and turns up on Day 2 wearing a mask.
Official sources last checked
Barista, then a Fool
Carol is the game's proof that the circus was already taking people before the protagonist ever walked past it. She was a barista alongside the protagonist. She stopped coming to work. The Boss assumed she ran away. On Day 2 you meet her again, at the circus, mind-controlled, cheerfully telling you not to miss the attractions.
| Species | Human | In game |
|---|---|---|
| Job | Fool; formerly a barista | In game |
| Eyes | Dark, with pink/purple pupils | In game |
| Debut | Day 2 (referenced from Day 1) | In game |
Relationships
The protagonist
In gameA close enough co-worker that the protagonist knows her home life was unpleasant, and does not believe she would simply run.
The Boss
In gameHe covered for her when she was late, and by Day 2 is talking to the police about her.
The Fools
Community theoryShe is one of them. Her mask carries the Ticket Taker's melting-eye face paint, which suggests who took her.
Quotes
“Don't miss the attractions, you're gonna love it, visitor.”
Gallery

In-game assets and official screenshots are the property of the developer, Neko Bueno (Garula), and are reproduced here for identification and commentary.
Carol — frequently asked
Related characters
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