The Freak Circus complete walkthrough

The current public build covers two in-game days. Here is every scene, every choice that actually has consequences, and every point worth saving at — with nothing added that is not in the game.

Official sources last checked

The circus grounds as seen in game
The grounds: each tent's colour tells you who owns it. Asset from the game.

Where the game currently stands

Day by day

Day 1

Day 1

The café, the street, and your first night at the circus

Status
Released and complete
Length
Roughly 40–60 minutes
Open the guide
Day 2

Day 2

Three new performers, three new tents, and the mirror

Status
Released and complete — the current build ends here
Length
Roughly 1 hour
Open the guide

Day 3

Creator confirmed

Not released, so there is no walkthrough to write. It is officially confirmed to be in development, with no date announced. We track what is and is not confirmed on the Day 3 page.

Three things to know before you start

Only one choice can kill you

The Day 1 street scene. Not helping Pierrot takes you into the only finished ending in the game, and it is a bad one. Every other choice only changes which scenes you see.

There is no route lock

The current build has no visible affection stat and no mutually exclusive routes. One playthrough can see almost everything.

Day 2 has no ending

The build simply stops. That is not a bug and not a secret you failed to unlock — the story continues in Day 3.

Keep reading

How this site labels information

In gameCreator confirmedPlannedCommunity theoryUnconfirmed

We do not invent endings, stats or plot. Anything that cannot be traced back to the game itself or to something the developer said is labelled as a theory or as unconfirmed. Editorial policy